Black/Green Self-Mill, Sacrifice, and Reanimation Triggers

Syr Konrad, the Grim by Anna Steinbauer

Syr Joseph Konrad is lost in the darkest part of the woods, where the corrupting influence can seep into the very heart …

Use sacrifice and graveyard recursion to trigger effects, all the while piling up counters and tokens. Feed your Forests to the Dark Heart of the Wood to gain life, then cast Splendid Reclamation to return them all, pile on the landfall triggers, and unleash the darkness within Syr Konrad, the Grim. The horror! The horror!

Creatures (21)

  • 3 Syr Konrad, the Grim
  • 1 Old Rutstein
  • 1 Mazirek, Kraul Death Priest
  • 1 Tireless Provisioner
  • 2 Wall of Vines
  • 2 Overgrown Arch
  • 3 Scute Mob
  • 1 Ravenous Squirrel
  • 1 Kazandu Nectarpot
  • 1 Bloodbriar
  • 1 Shambling Shell
  • 1 Ebony Treefolk
  • 1 Creakwood Liege
  • 1 Foundation Breaker
  • 1 Orchard Strider

Enchantments (6)

  • 2 Dark Heart of the Wood
  • 3 Deadbridge Chant
  • 1 Crawling Infestation

Sorceries (10)

  • 2 Splendid Reclamation
  • 2 Drown in Filth
  • 2 Worm Harvest
  • 2 Mulch
  • 2 Enter the Unknown

Instants (7)

  • 3 Putrefy
  • 2 Naturalize
  • 1 Altar’s Reap
  • 1 Village Rites

Lands (23)

  • 1 Tranquil Thicket
  • 1 Barren Moor
  • 1 Hissing Quagmire
  • 1 Grim Backwoods
  • 1 Foul Orchard (Ixalan)
  • 9 Swamp
  • 9 Forest

Tokens

  • Food
  • Treasure
  • Blood
  • 1/1 Green Insect
  • 1/1 Black and Green Worm

Maybeboard

(Relies on Undergrowth, which I haven’t settled on yet…)

  • 1 Moldgraf Millipede
  • 1 Kraul Harpooner
  • 1 Rhizome Lurcher
  • 1 Ghoultree
  • 1 Molderhulk

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