Exile’s Return

Black/Red/White Flicker

Satyr Rambler by John Stanko

Moraug and his crew of party people just want to have a good time, but apparently that’s “uncivilized.” But no matter how many times they get banished to the wilderness, they just keep coming back…

Exile’s Return is a flicker/blink deck that keeps bouncing creatures in and out of exile to harvest their enter the battlefield triggers. Clean house with Noxious Gearhulk, Irreverent Revelers, Wild Celebrants, Fanatic of Mogis, and more, bouncing them in and out of exile as needed to keep triggering their effects. To finish, pair Moraug with Nahiri’s Lithoforming or Cleansing Wildfire to stack up multiple combat phases, and hammer away until there’s nothing left of your opponent but rubble.

Can’t stop, won’t stop, uh-uh uh-uh!

Creatures (24)

  • 1 Moraug, Fury of Akoum
  • 4 Deathbellow Raider
  • 4 Satyr Rambler
  • 2 Blight-Breath Catoblepas
  • 2 Fanatic of Mogis
  • 2 Heroes of the Revel
  • 2 Irreverent Revelers
  • 2 Oracle of Bones
  • 2 Rage-Scarred Berserker
  • 2 Wild Celebrants
  • 1 Noxious Gearhulk

Enchantments (7)

  • 1 Teleportation Circle
  • 1 Omen of the Dead
  • 1 Omen of the Forge
  • 1 Omen of the Sun
  • 3 Banishing Light

Auras (8)

  • 2 Aspect of Lamprey
  • 2 Aspect of Manticore
  • 4 Faith’s Fetters

Sorceries (3)

  • 1 Nahiri’s Lithoforming
  • 2 Cleansing Wildfire

Instants (6)

  • 2 Eerie Interlude
  • 4 Flicker of Fate

Lands (24)

(I like Theros block artwork for the basic lands)

  • 2 Wind-Scarred Crag
  • 2 Scoured Barrens
  • 2 Bloodfell Caves
  • 6 Swamp
  • 6 Mountain
  • 6 Plains

Tokens

  • 1/1 Satyr
  • 1/1 White Human Soldier

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