Blue/Red Time and Charge Counters

Empowered Autogenerator by Piotr Dura

Possibly the only deck I developed in a dream … no joke! In my dream, a bunch of goblins had built themselves rafts and floated on the open ocean. They had this half-baked idea that if they could summon a kraken, they could harness it to use against their enemies. Their plan? Drop bombs into the ocean to wake the monster up! What could go wrong?

Depth Charge works by shuffling counters around. Summon a kraken with time counters, then move the counters off with Power Conduit – and onto an artifact that’s powered by charge counters! That gets your big beasties into action faster and amps up the artifacts for some truly electric results.

Does it work? Kinda ….

Creatures (16)

  • 3 Goblin Electromancer
  • 3 Shivan Sand-Mage
  • 3 Flux Channeler
  • 3 Rift Elemental
  • 2 Deep-Sea Kraken
  • 2 Kiora’s Dambreaker

Artifacts (8)

  • 4 Power Conduit
  • 1 Spawning Pit
  • 1 Empowered Autogenerator
  • 1 Lux Cannon
  • 1 Lightning Coils

Enchantments (2)

  • 1 Inexorable Tide
  • 1 Firemind’s Research

Sorceries (6)

  • 2 Arc Blade
  • 2 Rift Bolt
  • 2 Shivan Meteor

Instants (14)

  • 2 Clockspinning
  • 2 Timecrafting
  • 2 Fury Charm
  • 2 Dramatic Reversal
  • 2 Volt Charge
  • 2 Fuel for the Cause
  • 2 Essence Capture

Lands (24)

(I like Scars of Mirrodin artwork for the basic lands)

  • 3 Vivid Crag
  • 3 Vivid Creek
  • 9 Island
  • 9 Mountain

Tokens

  • 3/1 Red Elemental with Haste
  • 2/2 Spawn Artifact Creature

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