Red/White/Black Blood Tokens and Equipment

Hundred-Handed One by Brad Rigney
The Hundred-Handed One has a lot of hands, and if your opponent isn’t careful, they’re going to catch them all! The tactic is pretty simple here; use your creatures and spells to create as many Blood tokens as possible, use Arterial Alchemy to make your Blood tokens into Equip-able weapons, equip your Giants, and attack! Talk about a banquet’s worth of knuckle sandwiches! And remember, it may not be in the official rules, but if you can equip 100 weapons on a single creature, you automatically win the game! I will personally fight anyone who says otherwise. Come at me, bro!
Creatures (20)
- 4 Hundred-Handed One
- 1 Grasping Giant
- 3 Brass Squire
- 1 Bruenor Battlehammer
- 1 Odric, Blood-Cursed
- 2 Kamber, the Plunderer
- 2 Armory Automaton
- 2 Myr Adapter
- 3 Falkenrath Celebrants
- 1 Olivia’s Attendants
Equipment (8)
- 2 Golem-Skin Gauntlets
- 2 Brass Knuckles
- 2 Bloodforged Battle-Axe
- 2 Ceremonial Knife
Enchantments (4)
- 4 Arterial Alchemy
Auras (4)
- 4 Cage of Hands
Sorceries (10)
- 2 Grisly Ritual
- 2 Pointed Discussion
- 2 Vampire’s Kiss
- 4 Lacerate Flesh
Lands (26)
- 3 Rugged Prairie
- 3 Graven Cairns
- 2 Swamp
- 9 Mountain
- 9 Plains
Tokens
- Blood
- Copy