Red/White Artifact Creatures and Modular Mechanic
These artifact creatures are definitely more than meets the eye! Autobots Assemble! is built around the Modular mechanic. Use the Arcbound creatures and Steel Overseer to build bigger and bigger robo-beasts. Zabaz amplifies the Modular mechanic and can torpedo your own Modular-enabled creatures to help you build bigger or just dispose of your opponent’s pesky Auras. Nearly all your support cards add counters, too! Remember you can use Resourceful Defense to temporarily store counters on Power Depot if you run out of creatures.
If attacking isn’t an option, use Modular to keep moving counters onto your Monoskelion, Triskelion, and Pentavus to gain artillery and air support. It’s as easy as 1, 3, 5! Fibonacci would be proud. For your grand finale, dump counters on Traxos or your Stonecoil Serpent and trample your way to glory!
Some assembly required …
Artifact Creatures (23)
- 1 Traxos, Scourge of Kroog
- 3 Zabaz, the Glimmerwasp
- 3 Arcbound Mouser
- 2 Arcbound Prototype
- 2 Arcbound Tracker
- 1 Arcbound Slasher
- 1 Arcbound Whelp
- 2 Knighted Myr
- 1 Steel Dromedary
- 1 Steel Overseer
- 1 Caprichrome
- 1 Stonecoil Serpent
- 1 Pentavus
- 1 Triskelion
- 2 Monoskelion
Enchantments (4)
- 2 Together Forever
- 2 Resourceful Defense
Sorceries (7)
- 2 Shoulder to Shoulder
- 3 Rip Apart
- 2 Galvanic Relay
Instants (9)
- 3 Break Ties
- 3 Unbounded Potential
- 3 Volt Charge
Lands (26)
(I like Duel Decks: Venser vs Koth artwork for the basic lands)
- 2 Power Depot
- 4 Rustvale Bridge
- 10 Mountain
- 10 Plains
Tokens
- 1/1 Pentavite
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“Autobots” is TM and copyright Hasbro, Inc. All rights reserved. Chronicler’s Note is not affiliated with or endorsed by Hasbro, Inc.